Intel CES

We teamed up with Foghorn Creative to create the interactive component for Intel’s booth at CES 2012. The result was the Intel Connect to Life Experience, the world’s largest interactive, multi-user, real-time-3D virtual life simulation.

Spanning the full 2200 square-foot non-uniform projection mapped wave that was the show piece of Intel’s booth, attendees used one of six custom-fabricated sensing stations around the perimeter of the booth to create a silhouette from which a unique bioluminescent life form was created. The animated life forms interacted with each other in playfully around the ecosystem. Attendees created an impressive 30,000 unique life forms over a 4-day period.

As Visual Design Lead, I participated in the development of the initial concept and created mock ups and mood boards to communicate those concepts to stakeholders. I created the look and feel of the final creature structures including the color and movement. For the input stations, I designed the on screen graphics.

ClientIntelMy RoleVisual DesignVideoStimulant

Early Concepts

We went through several rounds of brainstorming and concept development with the Stimulant team and client. These are some of the deliverables I created to help communicate ideas.

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