MOHAI

Launch Pad Exhibit

Gesture and touch-driven interactive mirror

Project Background

Role
Art Direction, Visual Design, UI Design

Company
Museum of History and Industry

Tools
Photoshop, Illustrator, After Effects

Team
Project Manager, Art Director (Me), Visual + Motion Designer, Interaction Designer, 2 Developers, Systems Engineer, QA

Seattle’s Museum of History and Industry asked Stimulant to conceive, design, and build an anchor interactive wall for their new Bezos Center for Innovation. The exhibit investigates Seattle’s history as a key center for innovation, and MOHAI wanted an interactive touch wall that would act as a coda to the experience, inspiring visitors to be innovative in their own lives and communities.

We designed a gestural interface that literally reflected the user in the exhibit, underscoring that anyone can be innovative if they simply cultivate certain habits of mind. We did this by creating a reactive mirror, augmented by an array of depth-sensing cameras, that followed visitors’ movements with playful, spritely particles. The experience attracts attention and invites closer inspection.

Responsibilities — As Art Director, I worked with the Visual and Motion Designer to develop the initial direction, provide feedback and support when necessary, and helped manage and prioritize client feedback.

Launch Pad Exhibit

Depth sensing cameras were used to track body movements and these movements then appeared as a reactive particle system. Once the visitor is close enough, the menu system appears at the perfect height for the user.  Visitors are encouraged to collaborate through a series of short interactions and are rewarded with playful rewards. We want to show that anyone can be an innovator.

Technology — The system uses Kinect for presence detection and to visualize a person's silhouette as a particle system, but more importantly, it spawns the user interface at the right height for each user.

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Designing for Accessibility

Problem — This exhibit lived in a public space where a wide range of users would be eploring it. We wanted to ensure that everyone could interact with the exhibit confortably.

Solution — We used an optical sensor (Kinect) to detect visitor height and adjusted the UI accordingly.

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Size & Contrast

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